Solo Showdown basics: how to finish top 4
Solo Showdown is a battle royale where ten players fight alone and the last one standing wins. First place is best, but higher placements earn more trophies, so finishing near the top consistently matters just as much. PickStudy counts a top-4 finish as a "win" in Solo Showdown.
The rules
- Ten players, no teams; the last brawler alive takes first place.
- Breaking boxes or defeating opponents gives Power Cubes, which raise your health and damage for that match.
- Over time poison gas closes in from the edges and damages anyone inside it.
- Once you're defeated, your match is over.
Early game: cubes before fights
For roughly the first minute, breaking nearby boxes for cubes beats fighting. A few cubes make a real difference in a 1v1.
- The middle has lots of boxes but also lots of players. Fragile brawlers should start with boxes near the edges.
- If someone approaches while you're breaking a box, keep your distance. A third player often walks in on a fight and finishes both.
Mid game: let others fight
The core idea of Solo Showdown is to let other people fight.
- If two brawlers are fighting, the one left hurt at the end is an easy source of cubes.
- If you're the one fighting, keep checking for third parties.
- When you're hurt, back off. A few seconds without attacking and your health starts to regenerate.
Late game: gas and positioning
With four or five players left, the gas pushes everyone toward the middle.
- Watch where the gas is coming from and move early. Rushing away from the gas walks you into someone already in a good spot.
- Claim positions with walls or bushes for cover.
- If top 4 is your goal, simply not forcing fights with five players left raises your odds.
Which brawlers work
Without teammates, self-sufficient brawlers do well:
- Brawlers that win 1v1 fights.
- Brawlers with a way to escape danger.
- Brawlers that heal themselves or are hard to kill.
Below are the brawlers with the highest top-4 rates across all current trophy Solo Showdown maps, from PickStudy data. Solo Showdown isn't in Ranked, so trophy data is used.
Summary
Cubes early, patience in the middle, and get to good spots before the gas late. Finish top 4 consistently without forcing it, and the trophies follow.